Sorry if this has been discussed before, but I can't seem to access
the mailing list archives.
Has anybody worked on OpenGL interoperability for PyCuda? There are a
small set of CUDA functions needed for this and performing binding is
pretty straightforward. I was playing around with various ways of
doing, but am not yet familiar enough with the PyCuda object model to
know the best design choices.
I am probably going to use PyCuda and PyOpenGL. I'm starting out with
a GLUT app, but will eventually host it in Qt or something.
P.S. Great work with all your many libraries, Andreas!