I agree this would be pretty exciting ! Imagination Technologies (Imgtec)
has publicly announced they *will* support OpenCL in the future though they
didnt disclose any availability date.
Since theyre behind the majority of the current embedded 3D IP (including
Nokia, Apple, Motorola Droid etc
), this should represent a fairly large
number of target devices. TI, Freescale, Marvell, NXP, Samsung are all
Imgtec licensees. Both Apple and Intel have a large stake (respectively 9.5%
and 16%) in Imagination.
Then its a matter of whether the OS will make it available to the user.
Nokia has an history of supporting python on its handheld (I got an E61 then
an N900 that both support python). Dont know about Apple though I would be
more doubtful. Dont know about other manufacturers either.
Below is a quote from IMGTEC (source:
Las Vegas, USA, 8th January 2010: Imagination Technologies, a leading
multimedia chip technologies company, announces POWERVR SGX545, the first
and only DirectX10.1 capable embedded graphics IP core available for
immediate licensing. SGX545 will also deliver OpenGL ES 2.x and OpenGL 3.2
to deliver class leading 3D graphics performance, and will also support
OpenCL 1.0 full profile capability which will enable mobile and embedded
applications to take maximum advantage of the capabilities offered by these
GPU APIs for both 3D graphics and general purpose applications.
ARM provides its own 3D core known as Mali (with currently 27 licencees
including Samsung) but they didnt tell their plans about OpenCL yet.
Regarding Google, sources
-revealed-16-12-2009/) reveal the nexus one is powered by a snapdragon
processor from Qualcomm. Since Qualcomm acquired AMD mobile 3D graphics
assets back in January 2009, they must be brewing their own,
From: pyopencl-bounces(a)tiker.net [mailto:firstname.lastname@example.org] On
Behalf Of Nick Gaens
Sent: mardi 9 février 2010 18:36
Subject: [PyOpenCL] PyOpenCL for handhelds
I'm wondering if there are handhelds / mobile devices out there that are
known to support OpenCL. I've read the following on Khronos' page
OpenCL (Open Computing Language) is the first open, royalty-free standard
for general-purpose parallel programming of heterogeneous systems. OpenCL
provides a uniform programming environment for software developers to write
efficient, portable code for high-performance compute servers, desktop
computer systems and handheld devices using a diverse mix of multi-core
CPUs, GPUs, Cell-type architectures and other parallel processors such as
So, such devices exist, based upon this small introductionary piece of text.
Although I cannot determine which range of devices is actually supporting
OpenCL. Just above the previous quote, though, there is this piece of text
OpenCL is being created by the Khronos Group with the participation of many
industry-leading companies and institutions including 3DLABS, Activision
Blizzard, AMD, Apple, ARM, Broadcom, Codeplay, Electronic Arts, Ericsson,
Freescale, Fujitsu, GE, Graphic Remedy, HI, IBM, Intel, Imagination
Technologies, Los Alamos National Laboratory, Motorola, Movidia, Nokia,
NVIDIA, Petapath, QNX, Qualcomm, RapidMind, Samsung, Seaweed, S3, ST
Microelectronics, Takumi, Texas Instruments, Toshiba and Vivante.
I've marked the companies that I know of being developers of mobile device
hardware in one way or another, but Google e.g. doesn't know any interesting
combination of "OpenCL" and "mobile device" or "handheld"
:-(. Very strange,
since there are that much developers involved here.
The reason why I'm asking this on this mailing list is that I'm willing to
target some mobile device or platform and am going to do some (in-depth)
research (MSc) about OpenCL on that mobile platform and since Python is
available on almost every known platform out there, PyOpenCL gives me a
splendid way to actually build such OpenCL-powered applications.
Can someone elaborate on this matter? Maybe one can point me in some
Thx in advance,